Byron Donaldson
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HomeAbout MeEdited VideosVideo Game SamplesWriting SamplesMy Two Cents (Blog)
Byron Donaldson
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Dealing with Time Teaser
August 20, 2025
Dealing with Time Teaser
August 20, 2025
August 20, 2025
Archie's Descent (Beta Release)
August 22, 2023
Archie's Descent (Beta Release)
August 22, 2023
August 22, 2023
Book Review: Ashes
March 22, 2023
Book Review: Ashes
March 22, 2023

I think a good road trip story is one where I feel like I’m some spectator in the backseat who is trying to figure out why this trip is so important to everyone else. But as the backstory and relationships of the characters unfold, I reach a point where I become just as invested as the characters to reach their destination; where it goes from “THEY need to get there” to “WE need to get there”. But I feel like the story didn’t reveal enough of the characters for me which resulted in the payout at the end not being as rewarding as I hoped.

March 22, 2023
Wayfinders Story Trailer/Teaser/Video Thingie
November 2, 2022
Wayfinders Story Trailer/Teaser/Video Thingie
November 2, 2022
November 2, 2022
Working on a Pitch Deck
September 21, 2022
Working on a Pitch Deck
September 21, 2022

I’ve reached a point in development for Wayfinders where I can actually show some of the features off. Because of that, I figured it would be a good idea to make a Pitch Deck for Publishers/Investors. Here are some of the things I’ve put together for it:

September 21, 2022
First Draft of Wayfinders Completed
June 30, 2022
First Draft of Wayfinders Completed
June 30, 2022

Got the first draft of the game completed. Now to have some close peers playtest it to get feedback. Here are a few screenshots:

June 30, 2022
Rough Draft on Perry's Intro Scene
March 29, 2022
Rough Draft on Perry's Intro Scene
March 29, 2022

Here's an updated video of the scene I previously posted. If you played my RPG Maker demo, you'll hopefully recognize this scene. I'm getting more familiar with how the Unreal Engine works so I wanted to add a few things like visual effects and camera work. I also figured out how to trigger dialogue in the game (very different from how they're put in the sequencer/cutscene in the beginning). Next will be including choices and occasional branching dialogue.

March 29, 2022
The Quest for a Functional Dialogue System
December 18, 2021
The Quest for a Functional Dialogue System
December 18, 2021

For about a month, I've been trying to figure out how to make a dialogue system for my game. Back when I was making the game with RPG Maker, it was as simple as pressing the right buttons to put together the functions I needed. But sadly, Unreal isn't as simple. The reason why it's been taking me so long to figure out how to put this system together is because there are 5 main functions/mechanics I want it to have:

December 18, 2021
November 15, 2021
Facial Expressions and Store UI Stuff
November 15, 2021
November 15, 2021
Semi Greybox Level Design and A Salutation
October 25, 2021
Semi Greybox Level Design and A Salutation
October 25, 2021

Some dev friends of mine gave me a great suggestion to greybox/block-out my town. For those of you that are unfamiliar with greyboxing, like I was before my friends explained it to me, it's where you create the layout of a level with blocks (usually grey ones) to not only see how the level looks but also how it feels when having your character run around it. Since I had some preset buildings in my assets, I figured it would be a little better than just using blocks.

October 25, 2021
Finished Pilot Episodes and Major Changes for Wayfarers
August 26, 2021
Finished Pilot Episodes and Major Changes for Wayfarers
August 26, 2021

So yeah, first big change is renaming Wayfarers to Wayfinders. I'm not sure if anyone cares to here the detailed explanation of why so I'll just say the story will get to a certain point where "Wayfarers" wouldn't fit. This being an RPG about adventure, discovery, and other adjectives about exploration, "Wayfinders" seemed like a better fit for the story as a whole. If this name change has left you lightheaded, then you may want to take a seat for the next part.

August 26, 2021
Video Short made with Unreal
April 2, 2021
Video Short made with Unreal
April 2, 2021

Whenever I start to get burnt out with writing, I try to switch to working on something different for a while. I look at it as letting my creative muscles take a break while I exercise the technical part of my brain.

April 2, 2021
Heritage Published On Interactive Fiction App
February 16, 2021
Heritage Published On Interactive Fiction App
February 16, 2021

As mentioned in my previous post, I put aside Wayfarers to work on another project. I didn't go into detail about the project since I wasn't sure about what I could and couldn't say in regards to NDA. However, some recent events have made it pretty clear that I can talk about it now.

February 16, 2021
An Opportunity to Write Interactive Fiction
November 20, 2020
An Opportunity to Write Interactive Fiction
November 20, 2020

A couple weeks ago, a story pitch I submitted for an interactive fiction (IF) mobile game got accepted. As a person pursuing a career in writing and narrative design, this is a great opportunity for me. But this also means I have to make the difficult decision of not working on Wayfarers until the story is finished.

November 20, 2020
Endless Runner Completed
June 29, 2020
Endless Runner Completed
June 29, 2020
June 29, 2020
OverworldCompen.png
June 28, 2020
Wayfarers - Branching Path Polishing, Overworld building, and Shop Plugins
June 28, 2020
June 28, 2020
Wayfarers Update: Harvest Task Improvement
May 17, 2020
Wayfarers Update: Harvest Task Improvement
May 17, 2020

While I was learning how to use some plugins for RPG Maker MV, I realized how I could make the harvesting task Archie has to do in the demo a little more interesting.

May 17, 2020
Endless Runner Update
April 29, 2020
Endless Runner Update
April 29, 2020

I’ve made some significant progress on my endless runner (which I decided to give the code name “Little Nemo”) so I figured it’d be good to show what I have so far.

April 29, 2020
Learning How to Use Unreal
April 13, 2020
Learning How to Use Unreal
April 13, 2020

So it’s been quite a while since I updated my blog. But not because I was taking a break from pursuing my career in writing and narrative design; far from it, actually. I recently took up learning how to use the Unreal Engine 4, a powerful game engine that has a nifty visual scripting system called “Blueprint”. I first made a kind of tutorial sample for an FPS type game. Here is a video of what I made:

April 13, 2020
New Writing Sample!
December 29, 2019
New Writing Sample!
December 29, 2019
December 29, 2019
December 14, 2019
Dev Log on my Itch.io page
December 14, 2019

I’ve been so focused on Wayfarers and sending updates via dev logs on my Itch.io site for it that I forgot about my blog on my own site! If you’re interested in following strictly Wayfarers related stuff, click here and take a look at the Development Log section.

December 14, 2019
Update on the status of my Wayfarers demo.
October 10, 2019
Update on the status of my Wayfarers demo.
October 10, 2019

I've been pretty silent since publishing the demo of my game, Wayfarers, and feel it's about time I provided a brief update on what's been going on with it.

October 10, 2019
Busy Busy Busy (Update Coming Soon)
September 5, 2019
Busy Busy Busy (Update Coming Soon)
September 5, 2019
September 5, 2019
B-Coach Infomercial
August 2, 2019
B-Coach Infomercial
August 2, 2019

A parody infomercial I made about being a coach in break dancing.

August 2, 2019
Uplifting Comment About My Game (Wayfarers)
July 29, 2019
Uplifting Comment About My Game (Wayfarers)
July 29, 2019

I recently got a comment about my game, Wayfarers and it made my day.

July 29, 2019
Unpublished Romance Visual Novel Script
July 24, 2019
Unpublished Romance Visual Novel Script
July 24, 2019

A few weeks ago I was asked to write up scripts for a romance based interactive fiction game. Along with character bios and a general idea of what the story was about, they gave me 4 very specific scenes to write with a surprisingly low word limit…

July 24, 2019
Words not Swords
July 17, 2019
Words not Swords
July 17, 2019

I enjoy all of Mark Brown’s Game Maker’s Toolkit videos but I found this one particularly interesting. He makes a lot of interesting observations and even has given me a few ideas I may want to try out on my next Interactive Fiction project.

July 17, 2019
Final Fantasy 3 (6)
July 12, 2019
Final Fantasy 3 (6)
July 12, 2019

One of my all time favorite games that acted as the turning point in my desire to become a writer.

July 12, 2019
First Entry
July 12, 2019
First Entry
July 12, 2019

There is where I’ll be writing stuff…

July 12, 2019

 

If you’re interested in having me involved in any writing, video editing, or any kind of visual storytelling, please feel free to contact me via email, Byron.J.Donaldson@gmail.com or my LinkedIn profile.

Byron Donaldson

My Two Cents