Byron Jay Donaldson
Seattle, WA
Byron.J.Donaldson@gmail.com
Professional Summary
Earned a BA degree in English: Creative Writing from the University of Washington. Recently completed a demo for a visual novel like adventure game (Wayfarers) as well as the first chapter of an interactive fiction game (Marooned). Acknowledged for being a quick learner who takes pride in delivering superior product quality. Enjoys the ever-changing world of gaming and storytelling. Currently familiarizing myself with the Unity game engine.
Team focused with excellent communication skills, both verbal and written.
Excellent time management skills, computer skills, problem solving and work
ethics.
Diligent self-starter with effective follow-through.
Professional Experience
Big Fish Games, Seattle, WA 2011 – 2018
Tier II Quality Assurance Tester (2014 – 2018)
Regularly completed content checks for an Interactive Fiction based game that ran
primarily on the Twine engine to prevent continuity errors and optimize the flow of the
stories.
Proofread and edited game scripts so no errors were present when they were published.
Fixed typos, occasionally provided feedback on story content to authors, and checked
for syntax based errors.
Completed test cases for the software of upcoming games for the Windows and Mac
Operating Systems
Customer Support Representative (2011 – 2014)
Read through emails to comprehend and identify issues expressed by customers in order to efficiently find solutions to their issues.
Sent responses to customers with terminology that was easy for them to understand.
Verified account information between customers and our system to prevent potential fraud or identity theft.
Education:
University of Washington, Seattle, WA
Bachelor of Arts, English: Creative WritingPoynter ACES Certificate in Editing, November 2018
Udemy The Ultimate Guide to Game Development with Unity 2019, April 2019